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AI Insights · Timothy · July 2021

Top 5 2D Cartoon Games on Android in Romania - Q2 2021

In Q2 2021, the leading 2D Cartoon Games on Android in Romania displayed notable trends in downloads, revenue, and active users. Discover the performance highlights of top games like Coin Master and Candy Crush Saga.

Top 5 2D Cartoon Games on Android in Romania - Q2 2021

Throughout Q2 2021, the top 2D Cartoon Games on the Android platform in Romania showcased interesting trends in terms of downloads, revenue, and active users. Here’s a closer look at the performance of the top 5 games, based on data from Sensor Tower.

Coin Master by Moon Active had a strong quarter. Weekly revenue consistently improved, peaking at approximately $165K in the last week of June. Downloads saw a slight decline throughout the quarter, with a high of around 7K in early April and a low of about 4K towards the end of June. The game maintained a steady number of active users, averaging around 140K, with minor fluctuations.

Empires & Puzzles: Match-3 RPG from Small Giant Games experienced varied revenue trends. The highest weekly revenue was about $44K in early April, and the lowest was around $29K at the end of May. Downloads fluctuated, reaching a peak of approximately 2K in the last week of June. Active users remained fairly stable, averaging around 38K to 44K throughout the quarter.

Candy Crush Saga by King showed a consistent upward trend in revenue, peaking at roughly $25K in the final week of June. Downloads showed some variability, with a high of around 9.6K in late March and a low of about 4.4K in mid-June. The game maintained a strong active user base, averaging around 170K, with slight declines towards the end of the quarter.

Gaminator Casino Slots Games from Funstage had more modest numbers. Weekly revenue fluctuated between $7K and $11K, with the highest revenue in late March. Downloads were relatively stable, averaging around 2K to 2.8K weekly. Active users showed a slight decline from around 30K in early April to about 26K at the end of June.

Clash of Clans by Supercell had notable peaks and troughs in revenue, with a high of approximately $14K in mid-April and a low of about $3.5K in late May. Downloads varied, reaching a peak of around 4.3K in mid-April. The game maintained a robust active user base, averaging around 135K to 143K throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021